Weapon Defaults

Starting knight characters roll starting weapon skills randomly as follows:

  • Sword: 2d6+3
  • All other melee weapons: 2d6
  • Missile weapons: 1d6

All Weapon skills are improved at a rate of 2 points in the skill for every point put into the skill up to 10. After that improvement is at the standard 1:1 ratio.

Weapon Defaults

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